On Writing & Publishing by Robin D. Owens

Personal notes on writing techniques, writing a novel, my writing career and threading your way through publishing a book.

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RITA Award Winning Author -- that's like the Oscar, folks! Futuristic/Fantasy Romance and Fantasy with Romantic Subplots.

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Wednesday, May 20, 2009

Time Paradox -- Worldbuilding

I played with time on Celta in Heart Dance and liked it very much. I don't think that I actually confronted the paradox thing because Dufleur Thyme never went back in time.

That is not the case with Djindesfarne Everstep (Jenni Evers). Well, she may not go back in time, but showing WHY she can't go back and prevent an event is very, very important.

In Heart Dance, time was a wind, the timewind. It would make more sense for it to be a wind in Time Shifter since Jenni is .25 Djinn (fire element) and .25 Elf (air element for the purposes of this world) and .50 human, but I've used time wind.

So time is a river, a wide, rushing, torrent of a river, the timeriver....

I thought so much this am to work on this that my brain hurt, but Jenni stepped into the river...though I am still not sure whether all of her or only her mind went, that take s MORE thinking.

Anyway, that is a little of my process. May you exercise your creative muscles today.
Robin

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Wednesday, April 22, 2009

Maps Again


I am working religiously from 7:30 am to 10:30 am/11:00 am so this will be brief since I just staggered out of bed.

I had second thoughts about the map of Celta yesterday. The western part of the continents have been fixed for years, but the eastern I just worked on last year - this year. So I opened the maps and fiddled and finally decided to stick with this one where that huge finger in the east is, instead of closing it.

So much for an hours work...

May you enjoy playing in many worlds today.

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Saturday, January 31, 2009

Critique, Worldbuilding, Rituals

All right, late with this post. I've been writing a lot lately, that's usually how a book goes near the end -- though this does seem to be more stop and go than I remember, but memory is definitely faulty when looking back on writing a book. ;)

Right now I'm stuck because I just realized I needed a wedding ceremony and I've never actually written one for the Celta books...I've written portions...before and after, but not a full ceremony, and even though I'm not going to write words or anything, I figured I needed to allude occasionally to what was going on. So, research, right after this.

Most of my ceremonies are researched and cobbled together into what feels right to me for the world, and what might affect the characters the most -- that was how the Yule ceremony was written in Heart Fate. As for the ritual near the beginning of Heart Fate, that particular one I made up completely and was one of those gifts of inspiration that writers occasionally get.

And I'm having problems making the wedding bit do what needs to be done, so I may have to think on it (or let it simmer in the back of my head) more, and get the bare bones out and come back to it to fix. It could be the last scene I write in the book. ;)

So that's what I've been doing -- oh, and Critique group was today and I didn't bring pages. I always bring pages, but I didn't want to get my head back in chapter 5 of the book when I'm at the end. Mentor's was hashed on until we figured out the one line that was screwing the scene, short story for the anthology was worked on, S.'s was perfect (rewrite of last). We all agreed that we are a TOUGH group. Nobody gets away with anything. Wish I had the time to submit the ms. to the whole group, but that just doesn't work.

Well, I've rambled on a lot now, so I'll let you enjoy, or not.

The kernel advice for this post: modify your rituals for your world, and make them what you can live with for an entire series.

May you enjoy any progress you've made today.
Robin

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Tuesday, January 20, 2009

Worldbuilding Complications, Residences, Characters, Climax

My Mentor saved me yesterday. I'm coming to the climax and had gotten myself all tangled up.

Because at the climax your hero/heroine/villain MUST NOT deviate from character. They must all react the same that they have throughout the entire book.

And in the Celta books I have sentient houses, that, as my mentor pointed out, complicates things...like a kidnapping, or evil deeds afoot...and I have telepathy and teleportation. So those in danger should be able to both of those things...

It's true that so far (and I need to check on this), a person can usually only teleport like once a day without wiping themselves out (the younger generation can do it more often as their power/Flair is growing).

So I had all these "why doesn't the Residence give the alarm" and "what can the Residence 'see' outside its doors" (nothing unless there is a scrystone hooked up).

And why would the villain hang around for the hero to find him instead of just doing the evil deed and teleporting away...since villain hopes this will be considered an accident?

I think my brain was close to frying, and, of course, I spoke to my mentor late in the day AFTER I had written one of the climactic scenes that will not work now because it took place in the Residence.

Sigh....

May you have a solid grounding of your own rules today.
Robin

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